AI Insights · Timothy · July 2022
Top 5 Battlefield Commander Games on iOS in Spain Q2 2022
In Q2 2022, Clash Royale led the battlefield commander games in Spain with notable revenue and active users, followed by Art of War: Legions and others with varying performance metrics.
In Q2 2022, the top battlefield commander games on iOS in Spain showed diverse performance metrics, highlighting the competitive landscape. The data, sourced from Sensor Tower, reveals trends in weekly downloads, revenue, and active users for the top five games.
Clash Royale maintained a strong presence with weekly revenue peaking at approximately $93.5K in early April, though it saw fluctuations, ending the quarter at around $35.8K. Weekly downloads started at 10.9K and saw a dip mid-quarter, ending on a higher note at 6.4K. The game also had a high number of weekly active users, starting at 801K and experiencing a gradual decline to 581K by the end of June.
Art of War: Legions had a more modest performance with weekly revenue peaking at about $3.7K in mid-April and ending at around $883. Weekly downloads were relatively low, starting at 208 and showing a peak of 996 in mid-April before stabilizing around 144 by the end of June. Active users started at 3.1K and saw a peak of 4.6K in April, gradually declining to 2.2K by the end of June.
Art of Conquest: Airships showed a steady performance in revenue, peaking at approximately $2.5K in late June. However, the downloads were minimal throughout the quarter, with the highest being 17 in mid-May. Active users consistently hovered around 44 at the beginning of the quarter, dropping slightly to 23 by the end of June.
TFT: Teamfight Tactics experienced a significant spike in weekly revenue in early June, reaching about $3.9K, but generally maintained lower figures around $164 by the end of the quarter. Weekly downloads saw a peak of 968 in mid-June, starting at 172 at the beginning of the quarter. Active users showed an upward trend, starting at 7.1K and peaking at 7.9K mid-quarter, ending at 7.3K.
Valor Legends: Remove Screw demonstrated variability in revenue, peaking at approximately $1.4K in early April and ending the quarter at around $1.1K. Downloads saw an initial rise from 129 to 918 in late May but dropped to 153 by the end of June. Active users increased from 746 at the beginning of the quarter to a peak of 1.9K in late May, before declining to 1.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.